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  • Re: What Games Are You Playing?

    Mass Effect: Andromeda. Got it about an hour ago.

    Spoiler

    Comment


    • Re: What Games Are You Playing?

      Mass Effect: Andromeda. Got it about an hour ago.

      Spoiler

      Comment


      • Re: What Games Are You Playing?

        Wow, I completely forgot Nier was a thing. Just saw on my phone a PC issue was fixed so may toss it into a list to grab on a Steamsale.
        Flowers gathered in the morning,
        Afternoon they blossom on,
        Still are withered by the evening:
        You can be me when I'm gone.

        Comment


        • Re: What Games Are You Playing?

          Wow, I completely forgot Nier was a thing. Just saw on my phone a PC issue was fixed so may toss it into a list to grab on a Steamsale.
          Flowers gathered in the morning,
          Afternoon they blossom on,
          Still are withered by the evening:
          You can be me when I'm gone.

          Comment


          • Re: What Games Are You Playing?

            Well, I decided to go the other way around, and started with Wildlands, should be able to finish it for Yooka-Laylee, then have plenty of time for both that and Andromeda, and if I can't finish it, no biggie. It's a decent game, doesn't really do anything terrible, well, kinda driving, but doesn't do anything special either. Very middle of the road game, fun, but not memorable.
            Originally posted by Black Dynamite
            Sometimes a terrible idea is the best idea you got, and one thing I've learned, is always go with the best idea you got.

            Comment


            • Re: What Games Are You Playing?

              Well, I decided to go the other way around, and started with Wildlands, should be able to finish it for Yooka-Laylee, then have plenty of time for both that and Andromeda, and if I can't finish it, no biggie. It's a decent game, doesn't really do anything terrible, well, kinda driving, but doesn't do anything special either. Very middle of the road game, fun, but not memorable.
              Originally posted by Black Dynamite
              Sometimes a terrible idea is the best idea you got, and one thing I've learned, is always go with the best idea you got.

              Comment


              • Re: What Games Are You Playing?

                I've spent the last couple of weeks binging on Grand Theft Auto 2. It lacks the depth and the 3D graphics of the more well-known titles, but this is still a fantastic game that carries the reckless GTA atmosphere of driving around a city, wreaking havoc, and getting rewarded for it.

                There's some arcade game influence. You have lives. Money is little more than a score. You need to earn a certain amount of money to go to the next level. There are ways to multiply your earnings, but you rarely need to spend money, and once you've completed a few missions you'll never be strapped for cash again. The method of saving the game is quite archaic and feels as though it was thrown in at the last minute, although this is certainly not a game you can finish in one sitting. There are three levels all with the same goal. Get lots of money. Technically you could do this by doing whatever you like. You get a small amount of money for killing someone, and for ramming your car into another. If you find a tank you could get enough cash very quickly without having to complete a single mission because running your tank over cars gives you a fuckton of money, especially with a high multiplier. Then there are the "kill frenzies" which give you a weapon with infinite ammo (temporarily) with the goal of killing X amount of people in Y amount of time. But the main point of the game is to impress the three gangs that rule the city and complete their seven missions. To earn the respect of the gang leaders you have to slaughter the members of another gang in a rock/paper/scissors style system. Getting maximum respect means the gang members will help you out in shooting muggers and the cops. Getting minimum respect means the gang members will be out to kill you. Even if you're in a vehicle. They have the power to immediately know which car you are in. With clever engineering (or blind luck in my case) you can get high respect for two gangs, meaning that you're safe in most of the city.

                The missions are pretty repetitive. Most of them are of the form "Drive to point A, then to point B, then to point C" with some potential obstacles such as cops or rival gangs attacking you. Most of the remaining missions involve killing a bunch of gang members, sometimes on your own, sometimes with a retinue of fellow gang members to help you out. Funnily enough the NPCs have a wider field of vision than the player does. And they aim better. However there are a handful of very creative and fun missions that go against the norm. Despite the general repetitiveness of the game, it never ceases to be fun. I soon became addicted. Once I started playing, I was unable to stop for a number of hours. The controls are very smooth (except for the rare occasions you have to platform on rooftops) and it's very satisfying to drive at maximum speeds or gun a bunch of people down. Some of the later missions have an epic feel about them, having to walk over long and winding walkways to blow up a generator in a power plant while guards chase you down. Or the insanely hard mission where you have five minutes to steal a SWAT van, then a Special Forces car, then an army tank. The only way to do this is to get the police meter to maximum and somehow survive while pilfering their best vehicles.

                It's not a perfect game. The overhead 2D perspective limits your frontal vision significantly, making it impossible to react when you're driving at high speeds and the road you're on comes to a dead end. Either you drive at max speed and drive into brick walls a lot, or you drive at half speed and give yourself a chance to weave in and out of traffic like a pro. I did a bit of both. The jump mechanic is a bit finnicky. The ability to jump over cars (or vans or buses) is a simple but effectic mechanic that makes navigating on foot easy and stops you from getting stuck between vehicles. However jumping over gaps is very finnicky and it's very easy to just fall short and go splat on the concrete. The biggest flaw with the game is the flamethrower. It's broken as fuck. You get touched by a pixel of the flame and you're dead in seconds. No matter how much armor/health you have, your health rapidly drops down to zero and there's nothing you can do about it. In the second and third levels some of the gang members get flamethrowers. It's OK if you're in a car, but on foot, the only risk-free solution is to inch forward and shoot the enemies when they are barely on screen, out of range of their flames. The end of the game is an anticlimax in classic arcade/NES style. You finish the third level, head to the exit, you get a basic screen that says "game completed". Maybe there's a credit screen and something more. but my game froze at that point

                If you can handle 2D graphics and you like GTA games, you can't go wrong with this.

                Comment


                • Re: What Games Are You Playing?

                  I've spent the last couple of weeks binging on Grand Theft Auto 2. It lacks the depth and the 3D graphics of the more well-known titles, but this is still a fantastic game that carries the reckless GTA atmosphere of driving around a city, wreaking havoc, and getting rewarded for it.

                  There's some arcade game influence. You have lives. Money is little more than a score. You need to earn a certain amount of money to go to the next level. There are ways to multiply your earnings, but you rarely need to spend money, and once you've completed a few missions you'll never be strapped for cash again. The method of saving the game is quite archaic and feels as though it was thrown in at the last minute, although this is certainly not a game you can finish in one sitting. There are three levels all with the same goal. Get lots of money. Technically you could do this by doing whatever you like. You get a small amount of money for killing someone, and for ramming your car into another. If you find a tank you could get enough cash very quickly without having to complete a single mission because running your tank over cars gives you a fuckton of money, especially with a high multiplier. Then there are the "kill frenzies" which give you a weapon with infinite ammo (temporarily) with the goal of killing X amount of people in Y amount of time. But the main point of the game is to impress the three gangs that rule the city and complete their seven missions. To earn the respect of the gang leaders you have to slaughter the members of another gang in a rock/paper/scissors style system. Getting maximum respect means the gang members will help you out in shooting muggers and the cops. Getting minimum respect means the gang members will be out to kill you. Even if you're in a vehicle. They have the power to immediately know which car you are in. With clever engineering (or blind luck in my case) you can get high respect for two gangs, meaning that you're safe in most of the city.

                  The missions are pretty repetitive. Most of them are of the form "Drive to point A, then to point B, then to point C" with some potential obstacles such as cops or rival gangs attacking you. Most of the remaining missions involve killing a bunch of gang members, sometimes on your own, sometimes with a retinue of fellow gang members to help you out. Funnily enough the NPCs have a wider field of vision than the player does. And they aim better. However there are a handful of very creative and fun missions that go against the norm. Despite the general repetitiveness of the game, it never ceases to be fun. I soon became addicted. Once I started playing, I was unable to stop for a number of hours. The controls are very smooth (except for the rare occasions you have to platform on rooftops) and it's very satisfying to drive at maximum speeds or gun a bunch of people down. Some of the later missions have an epic feel about them, having to walk over long and winding walkways to blow up a generator in a power plant while guards chase you down. Or the insanely hard mission where you have five minutes to steal a SWAT van, then a Special Forces car, then an army tank. The only way to do this is to get the police meter to maximum and somehow survive while pilfering their best vehicles.

                  It's not a perfect game. The overhead 2D perspective limits your frontal vision significantly, making it impossible to react when you're driving at high speeds and the road you're on comes to a dead end. Either you drive at max speed and drive into brick walls a lot, or you drive at half speed and give yourself a chance to weave in and out of traffic like a pro. I did a bit of both. The jump mechanic is a bit finnicky. The ability to jump over cars (or vans or buses) is a simple but effectic mechanic that makes navigating on foot easy and stops you from getting stuck between vehicles. However jumping over gaps is very finnicky and it's very easy to just fall short and go splat on the concrete. The biggest flaw with the game is the flamethrower. It's broken as fuck. You get touched by a pixel of the flame and you're dead in seconds. No matter how much armor/health you have, your health rapidly drops down to zero and there's nothing you can do about it. In the second and third levels some of the gang members get flamethrowers. It's OK if you're in a car, but on foot, the only risk-free solution is to inch forward and shoot the enemies when they are barely on screen, out of range of their flames. The end of the game is an anticlimax in classic arcade/NES style. You finish the third level, head to the exit, you get a basic screen that says "game completed". Maybe there's a credit screen and something more. but my game froze at that point

                  If you can handle 2D graphics and you like GTA games, you can't go wrong with this.

                  Comment


                  • Re: What Games Are You Playing?

                    So the gauntlet was laid down by FROM Software to end their 1st Dark Souls 3 DLC with one of the best boss fights ever and what do they do? They nearly match the intensity with the FIRST boss fight of this new DLC, HOLY SHIT. That was 20 minutes of absolute goodness and MUCH LIKE the last boss of the Dark Souls 3 DLC, my jaw dropped when the swerve came in. I shoulda known, shoulda known better. But I got the "swerve" on the 2nd try because that's how I roll. That whole boss took me all of my 14 estus flasks and I was about to pop an ember as an emergency procedure but I didn't need to.

                    Not even done with the DLC but I need to take the night for that epic fight to not be overwhelmed by the new area. This DLC is gonna be so good.

                    I need it after the letdown that was the Gravity Rush 2 DLC....I mean it was free I guess but it just was so underwhelming ya know.
                    Currently Playing:
                    Cosmic Star Heroine(PS4), Rocket League(PS4), Steins;Gate 0(PS4)

                    Comment


                    • Re: What Games Are You Playing?

                      So the gauntlet was laid down by FROM Software to end their 1st Dark Souls 3 DLC with one of the best boss fights ever and what do they do? They nearly match the intensity with the FIRST boss fight of this new DLC, HOLY SHIT. That was 20 minutes of absolute goodness and MUCH LIKE the last boss of the Dark Souls 3 DLC, my jaw dropped when the swerve came in. I shoulda known, shoulda known better. But I got the "swerve" on the 2nd try because that's how I roll. That whole boss took me all of my 14 estus flasks and I was about to pop an ember as an emergency procedure but I didn't need to.

                      Not even done with the DLC but I need to take the night for that epic fight to not be overwhelmed by the new area. This DLC is gonna be so good.

                      I need it after the letdown that was the Gravity Rush 2 DLC....I mean it was free I guess but it just was so underwhelming ya know.
                      Currently Playing:
                      Cosmic Star Heroine(PS4), Rocket League(PS4), Steins;Gate 0(PS4)

                      Comment


                      • Re: What Games Are You Playing?

                        Finished up Wildlands, at it's base, I'd almost give it an 8, but all of it's problems drop it down to a 6.

                        First and foremost, holy shit is the world design just bad. So many LOOOOOONG impassable walls, you have to run for minutes around them just to get to the ONE entrance, and this might be forgivivable on bases, where it would make sense that they'd only leave one way in and out, but they're EVERYWHERE. There's a certain type of mission in which all of the enemies are in a pre-sealed building until you blow a door off and start the mission, there is positively no reason to surround these missions with impassable fences. So many times the quickest route to the next objective would end up being a decent bit longer just trying to get to the one spot you could enter at. There are spots in the game with tall walls that stretch for several KLM's with absolutely no breaks for no actual reason, those parts just have walls, I assume walls such as these actually exist in the areas, but there's no reason for the game to make them taller than able to be jumped. Also, just terrible formations in general, first of all, endless rocks in the environment that can make even short cuts tedious (especially with the inconsistent bike physics, where sometimes you're barely tap something and shoot off like a bullet and die), but there were numerous times where I'd be running along a mountain to an objective, then I'd find myself in a chasm surrounded on all sides completely stuck. Or I'd be riding the motorcycle and then that would somehow get wedged to where it wouldn't move. These absolutely pointless and bad design choices causes much frustration going from place to place, terrrible.

                        On the same note as the poor design decisions, inconsistent climbing mechanics, so many areas you should absolutely be able to climb, things I personally would be able to climb in real life, but if the game doesn't want you to, keep-a-runnin'. If it had better climbing mechanics, the previous negative would be practically nullified.

                        Too much of the same, by the end, I was just running into areas and grabbing items and booking it rather than clearing everything out, way more than is needed, another game that just overstocks the map. Once you fully upgrade rebel abilities, they should just remove rebel missions from the map, and that point they're earning you noting, same for ability points, ended up being a few more than needed.

                        Radio certainly doesn't help for the tedium, you get 1 station and it plays shit, fork up some cash for a fucking soundtrack, that really saved a lot of Mafia 3's travel time.

                        And to top it all off, the Ubisoft standard of glitches, especially, and most frustratingly, a glitch that kept a certain thing from registering as complete, so despite collecting absolutely everything in the game, I had one thing at 9/10 and another at 4/5. As a completionist, that's maddening. But there was an assortment of glitches I encountered throughout the game, that thankfully didn't persist too long. A few times I was unable to use the binoculars or drone, and a few times the weapons locked up and I couldn't shoot, and one time both of them at once, I could only move. Also a couple times while I could use the drone, it wouldn't let me sync shot, taking out one of the game's best assessment's for stealth. Also one mission where I had to hijack a airplane, and after it bumped an object, I backed up to even back up on the runway, and at that point it refused to move forward at all at any point, so I had to completely restart the mission.

                        And while not a glitch, there was one thing the game did that absolutely peeved me, there was a mission where I had to destroy some crates, I swept through like a ghost and decimated everyone on the base, and when I approached the crates and the mission activated, everyone respawned, that just shouldn't fucking happen, so cheap.

                        Also, holy hell the repeated dialog, I swear I was about ready to send it the fuck back if I had to hear about those legal coca farms one more god damn time, SHUT UP ABOUT THE LEGAL COCA FARMS!

                        Finally, probably the most consistently frustrating things outside of large impassable walls, VISIBILITY. This is a world absolutely covered in foliage, the problem is, the enemies can see through it, and you can't, even thermal goggles are obscured by the plantlife, so you have to put them on and hope for the faintest glint of a person. This is most frustrating on missions where you have to protect an item for a certain amount of time, first off, they don't take much damage, but then you often can't tell exactly where the damage is coming from to stop it. End up firing blindly and hoping to hit something, often get swarmed from who knows the fuck where (you only get the faintest idea from the radar) before you have time to do anything, you're dropped and it's destroyed, or it's just destroyed by people you can't really see. If you're going to have this sort of vision handicap, the thermal goggle NEED to be able to see through it. You couldn't use the plants for cover, and you couldn't see them for shit when they were in them, and the map was positively COVERED in it, fantastic.


                        I enjoyed the game, it did most things well, shooting was rather fun, always fun to sweep through a base with surgical precision, just marching through dropping foes left and right. The basic layout was cool, characters were well made enough, story was solid, just so many issues to hold it back. Like I said, damn near an 8, but frustration drops it to a 6.
                        Originally posted by Black Dynamite
                        Sometimes a terrible idea is the best idea you got, and one thing I've learned, is always go with the best idea you got.

                        Comment


                        • Re: What Games Are You Playing?

                          Finished up Wildlands, at it's base, I'd almost give it an 8, but all of it's problems drop it down to a 6.

                          First and foremost, holy shit is the world design just bad. So many LOOOOOONG impassable walls, you have to run for minutes around them just to get to the ONE entrance, and this might be forgivivable on bases, where it would make sense that they'd only leave one way in and out, but they're EVERYWHERE. There's a certain type of mission in which all of the enemies are in a pre-sealed building until you blow a door off and start the mission, there is positively no reason to surround these missions with impassable fences. So many times the quickest route to the next objective would end up being a decent bit longer just trying to get to the one spot you could enter at. There are spots in the game with tall walls that stretch for several KLM's with absolutely no breaks for no actual reason, those parts just have walls, I assume walls such as these actually exist in the areas, but there's no reason for the game to make them taller than able to be jumped. Also, just terrible formations in general, first of all, endless rocks in the environment that can make even short cuts tedious (especially with the inconsistent bike physics, where sometimes you're barely tap something and shoot off like a bullet and die), but there were numerous times where I'd be running along a mountain to an objective, then I'd find myself in a chasm surrounded on all sides completely stuck. Or I'd be riding the motorcycle and then that would somehow get wedged to where it wouldn't move. These absolutely pointless and bad design choices causes much frustration going from place to place, terrrible.

                          On the same note as the poor design decisions, inconsistent climbing mechanics, so many areas you should absolutely be able to climb, things I personally would be able to climb in real life, but if the game doesn't want you to, keep-a-runnin'. If it had better climbing mechanics, the previous negative would be practically nullified.

                          Too much of the same, by the end, I was just running into areas and grabbing items and booking it rather than clearing everything out, way more than is needed, another game that just overstocks the map. Once you fully upgrade rebel abilities, they should just remove rebel missions from the map, and that point they're earning you noting, same for ability points, ended up being a few more than needed.

                          Radio certainly doesn't help for the tedium, you get 1 station and it plays shit, fork up some cash for a fucking soundtrack, that really saved a lot of Mafia 3's travel time.

                          And to top it all off, the Ubisoft standard of glitches, especially, and most frustratingly, a glitch that kept a certain thing from registering as complete, so despite collecting absolutely everything in the game, I had one thing at 9/10 and another at 4/5. As a completionist, that's maddening. But there was an assortment of glitches I encountered throughout the game, that thankfully didn't persist too long. A few times I was unable to use the binoculars or drone, and a few times the weapons locked up and I couldn't shoot, and one time both of them at once, I could only move. Also a couple times while I could use the drone, it wouldn't let me sync shot, taking out one of the game's best assessment's for stealth. Also one mission where I had to hijack a airplane, and after it bumped an object, I backed up to even back up on the runway, and at that point it refused to move forward at all at any point, so I had to completely restart the mission.

                          And while not a glitch, there was one thing the game did that absolutely peeved me, there was a mission where I had to destroy some crates, I swept through like a ghost and decimated everyone on the base, and when I approached the crates and the mission activated, everyone respawned, that just shouldn't fucking happen, so cheap.

                          Also, holy hell the repeated dialog, I swear I was about ready to send it the fuck back if I had to hear about those legal coca farms one more god damn time, SHUT UP ABOUT THE LEGAL COCA FARMS!

                          Finally, probably the most consistently frustrating things outside of large impassable walls, VISIBILITY. This is a world absolutely covered in foliage, the problem is, the enemies can see through it, and you can't, even thermal goggles are obscured by the plantlife, so you have to put them on and hope for the faintest glint of a person. This is most frustrating on missions where you have to protect an item for a certain amount of time, first off, they don't take much damage, but then you often can't tell exactly where the damage is coming from to stop it. End up firing blindly and hoping to hit something, often get swarmed from who knows the fuck where (you only get the faintest idea from the radar) before you have time to do anything, you're dropped and it's destroyed, or it's just destroyed by people you can't really see. If you're going to have this sort of vision handicap, the thermal goggle NEED to be able to see through it. You couldn't use the plants for cover, and you couldn't see them for shit when they were in them, and the map was positively COVERED in it, fantastic.


                          I enjoyed the game, it did most things well, shooting was rather fun, always fun to sweep through a base with surgical precision, just marching through dropping foes left and right. The basic layout was cool, characters were well made enough, story was solid, just so many issues to hold it back. Like I said, damn near an 8, but frustration drops it to a 6.
                          Originally posted by Black Dynamite
                          Sometimes a terrible idea is the best idea you got, and one thing I've learned, is always go with the best idea you got.

                          Comment


                          • Re: What Games Are You Playing?

                            With me on break from Horizon (Simply, I waited so long for it and I want to make the game last), the little time that I've been gaming lately has gone to Kingdom Hearts. The last time I played Kingdom Hearts was probably back in 2011. Oh boy how rusty I am at the game. I struggled to find the needed food on the islands, and it took much longer than it should have. The same can be said about part of my time in Wonderland. The Trickmaster gave me tons of fits. Since last night, I've been able to knock out both the Deep Jungle and Olympus Coliseum. Should be able to finish the game by the end of the week.

                            Comment


                            • Re: What Games Are You Playing?

                              With me on break from Horizon (Simply, I waited so long for it and I want to make the game last), the little time that I've been gaming lately has gone to Kingdom Hearts. The last time I played Kingdom Hearts was probably back in 2011. Oh boy how rusty I am at the game. I struggled to find the needed food on the islands, and it took much longer than it should have. The same can be said about part of my time in Wonderland. The Trickmaster gave me tons of fits. Since last night, I've been able to knock out both the Deep Jungle and Olympus Coliseum. Should be able to finish the game by the end of the week.

                              Comment


                              • Re: What Games Are You Playing?

                                Started Andromeda, it is a really good game, but aside from some wonky animations, there is one critical flaw: automatic cover. Cover should always be manual, there's not even a crouch button, so taking cover is 100% up to the game, I'd say a good 60-70% of the damage I'm taking is the game refusing to take cover. It's maddening, especially consider the enemies can often kill you much quicker than you can kill them, even on normal your life drains incredibly rapidly, so keeping in the line of fire until the game chooses certainly causes problems.
                                Originally posted by Black Dynamite
                                Sometimes a terrible idea is the best idea you got, and one thing I've learned, is always go with the best idea you got.

                                Comment

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